
I hope down the road, in the not-near future but the not-too-distant future, we can have a better conversation about that. We have definitely swung the pendulum back pretty far towards being able to that. “I can’t say that it’s right on the horizon or right around the corner, but it’s important to me. Check out the explosive opening moments of Rage 2, the newest first-person shooter from id Software and Avalanche Studios. Stratton made it clear that this does not necessarily refer to Doom Eternal itself – but refers more to id Software’s goals as a company. The First 20 Minutes of Rage 2 Gameplay - 4K. Rage 2 4 9:00 Rage 2's Killer New Vehicles, Abilities, and.
#Rage 2 game mod#
Kind of put it in more components, and more data-driven in a lot of ways, which is how you get the mod content.” Check out the explosive opening moments of Rage 2, the newest first-person shooter from id Software and Avalanche Studios. It is being developed jointly by id Software and Avalanche. “We’ve been making a lot of technical decisions that allow the tech – everything, the rendering, the way we do the gameplay, the way our levels are set up – really trying to make the game and the game code more flexible. Rage 2 is the Wide-Open Sandbox First-Person Shooter sequel to Rage (2011), released on May 14, 2019. Doom Eternal’s game director, Marty Stratton, made it clear that mods would not be supported at launch, though the potential to add mod support in the future is an “important” part of the team’s “real, long-term initiative” as a developer:

Thankfully, after the gameplay reveal livestream of Doom Eternal at this year’s QuakeCon, PCGamesN put just such a question to id Software. "At id Software we're big into mods, so we know it's important"
